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java.lang.Objectthings.common.tools.Gamer
public class Gamer
A general odds tool.
Version History
EPG - Rewrite - 10 AUG 06
| Field Summary | |
|---|---|
java.util.Random |
rng
The Random source. |
| Constructor Summary | |
|---|---|
Gamer()
Construct the gamer. |
|
| Method Summary | |
|---|---|
boolean |
flipcoin()
Flip a coin, true or false. |
boolean |
percent(int chance)
A percentage chance. |
java.lang.String |
pick(java.lang.String[] strings)
Pick one. |
int |
pickNumber(int[] numbers)
Pick one. |
int |
range(int lowest,
int highest)
A range. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public java.util.Random rng
| Constructor Detail |
|---|
public Gamer()
| Method Detail |
|---|
public boolean flipcoin()
public boolean percent(int chance)
chance - the percentage change. 0 is never, 100 is always, and all chances in between. other numbers will always yeild a lose (false).
public int range(int lowest,
int highest)
lowest - lowest number, inclusivehighest - highest number, inclusive.
public java.lang.String pick(java.lang.String[] strings)
strings - an array of Strings.
public int pickNumber(int[] numbers)
numbers - an array of int.
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