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java.lang.Objectthings.thing.BASE
things.thing.MODULE
things.thing.modules.PropertyUniverseActor
public class PropertyUniverseActor
Give us the ability to load and save local properties to a universe object.
NOTES:
Version History
EPG - Initial - 26 FEB 07
| Field Summary |
|---|
| Fields inherited from class things.thing.BASE |
|---|
localProperties, localSystemLogger, mySystemInterface |
| Constructor Summary | |
|---|---|
PropertyUniverseActor()
|
|
| Method Summary | |
|---|---|
java.lang.String |
GET_NAME()
Get the simple name. |
void |
INITIALIZE()
This will be called during initialization. |
void |
load(java.lang.String universeName,
java.lang.String... universeObject)
Load local properties from the named universe in the named universe object. |
void |
load(ThingsPropertyView properties,
java.lang.String universeName,
java.lang.String... universeObject)
Load properties from the named universe in the named universe object. |
void |
save(java.lang.String universeName,
java.lang.String path,
java.lang.String... universeObject)
Save local properties starting with the given path to the named universe in the named universe object. |
void |
save(ThingsPropertyView properties,
java.lang.String universeName,
java.lang.String path,
java.lang.String... universeObject)
Save properties starting with the given path to the named universe in the named universe object. |
| Methods inherited from class things.thing.MODULE |
|---|
init |
| Methods inherited from class things.thing.BASE |
|---|
CONFIG_PROPERTY_TOOLKIT, GET_LOGGER, GET_UNIVERSE_ACCESSOR, GET_UNIVERSE, PROPERTY_READER_TOOLKIT, systemInit |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Methods inherited from interface things.thing.BASEInterface |
|---|
GET_LOGGER |
| Constructor Detail |
|---|
public PropertyUniverseActor()
| Method Detail |
|---|
public void INITIALIZE()
throws UserException
INITIALIZE in class MODULEUserExceptionpublic java.lang.String GET_NAME()
GET_NAME in class BASE
public void save(java.lang.String universeName,
java.lang.String path,
java.lang.String... universeObject)
throws ThingsException
universeName - the local name (as registered).path - the path for the properties to save. If left blank or null, it'll do all visible.universeObject - the universe object.
ThingsException - if anything goes wrong.
public void load(java.lang.String universeName,
java.lang.String... universeObject)
throws ThingsException
universeName - the local name (as registered).universeObject - the universe object.
ThingsException - if anything goes wrong.
public void save(ThingsPropertyView properties,
java.lang.String universeName,
java.lang.String path,
java.lang.String... universeObject)
throws ThingsException
properties - properties view from where to save.universeName - the local name (as registered).path - the path for the properties to save. If left blank or null, it'll do all visible.universeObject - the universe object.
ThingsException - if anything goes wrong.
public void load(ThingsPropertyView properties,
java.lang.String universeName,
java.lang.String... universeObject)
throws ThingsException
properties - properties view where to load.universeName - the local name (as registered).universeObject - the universe object.
ThingsException - if anything goes wrong.
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